﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace PROJECT_BOMBER.BLL
{
    public class AnimationLevel : Microsoft.Xna.Framework.Game
    {
        public AnimationLevel()
        {

        }

      /*  public AnimationDefinition CreateAnimationDefinition(String image, int x, int y )
        {
            AnimationDefinition img = new AnimationDefinition(image, new Microsoft.Xna.Framework.Point(x, y), new Microsoft.Xna.Framework.Point(1, 1), 10, true);
            return img;
        }     */


    }
}
